// LMDispatcher.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"
#include "../LMCommon/LMCommon.h"
#include "../LMCommon/master/LMMaster.h"
#include "../LMCommon/LMContext.h"

int _tmain(int argc, _TCHAR* argv[])
{
	boost::shared_ptr<LMContext> context(new LMContext);
	LMMaster master(context);
	master.run();

	return 0;
}

